UNIFORM LA Japanese BDU Camo Cargo Pants Drop, going on right now.
Uniform LA's Japanese BDU Camo Cargo Pants are now live. These cargos are based off vintage US Army BDU (Battle Dress Uniform) cargos. They're made of a premium 13.5-ounce Japanese twill that has been sulfur dyed for a vintage look. Every detail has been carried over from the inspiration and elevated. Available in two colorways, tundra and woodland. Please find them here
Good luck!.
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All KW. Except the owl.
Has anyone commissioned Kent for a hopsack "blazersuit"?? I was considering getting a navy blazersuit in a few months and would love to see pictures of any existing ones. Probably unstructured, half-lined, 3-roll 2, no padding on the shoulder, patch pockets, that sort of thing. Very inspired by @brillopad 's Loro Piana hopsack that he had made (plus pants).
Awesome!! I'd love to see pictures when you get it in in around 6-8 weeks. I won't place my order for probably 12 weeks or so so that's perfect timing for me!Just put in an order for a blazersuit in a navy fresco. Should turn out great.
https://shop.hfwltd.com/collection/23 number 0533Awesome!! I'd love to see pictures when you get it in in around 6-8 weeks. I won't place my order for probably 12 weeks or so so that's perfect timing for me!
What details did you land on, and which fabric?
How much was the total cost of the fabric that you needed to have the suit done?https://shop.hfwltd.com/collection/23 number 0533
Three patch pockets, 3-roll-2, notch lapels, swelled edges.
[...]
Anyway, that's about all I have in my head on the project. The rest is very much up in the air. I guess I'm hoping for some advice and feedback from y'all, particularly along the lines of:
[...]
- What is the best way to dilineate good pairings from bad ones?
[...]
[...]
Anyway, that's about all I have in my head on the project. The rest is very much up in the air. I guess I'm hoping for some advice and feedback from y'all, particularly along the lines of:
[...]
- And mostly: what else could be done to make this more meaningful/helpful/fun for folks?
So Kent and I are working on a project: an interactive tutorial to pocket square and necktie pairing. I figured it might be nice to pick everyone's brains here (and perhaps the pocket square discussion thread) on how to go about formatting such a thing.
The basic idea is going to involve some sort of written guide on coordination, which of course already exists out there, probably from a number of good sources, and then an interactive component. The interaction is going to involve some sort of drag and drop of squares and ties causing an image of that combination (against a blue jacket and a white or blue shirt) to pop up. It'll be from a set of 12 different ties and 12 different squares, so 144 images in total. Obviously, not everything is going to be a "good combination." Originally, we were going to do full shots of the good combinations (well, chest shots) and merely a picture of the tie overlayed on top of the square for a "bad combination," but that turned out to be too difficult. It was easier to just take 144 chest shots and figure out a way to distinguish a good combination from a bad one (my initial thought was a red border around the image if it isn't a good pairing).
Anyway, that's about all I have in my head on the project. The rest is very much up in the air. I guess I'm hoping for some advice and feedback from y'all, particularly along the lines of:
- Should the written component include images (and if so, should the images be different from those included in the interactive portion)?
- How much, if any, explanation should be included with each pairing?
- What is the best way to dilineate good pairings from bad ones?
- And mostly: what else could be done to make this more meaningful/helpful/fun for folks?
That is obviously too elite for a mortal tutorial to address.
But I take your point; it's one that crossed my mind. For practical reasons, we're sticking with the a blue jacket and three shirts (white, blue and blue with white stripes). But I suppose it might be possible to expand to another jacket at a later date.
It is something that should be addressed in the tutorial section though, yea? But I'm sort of operating under the assumption that because there is the most variety in ties (as opposed to jackets and shirts), that ties are probably the most important element in terms of pairing instruction.
Kent also wants to do something for tieless square use, but I think the interactive portion might not be as fun as the tie-square.
@Academic2 I initially floated a similar idea. Each combination would be have two sets of approval. The "official approval"* and the crowd approval. People would be able to vote and anything over 90% approval would be marked as "Crowd Approved." I didn't want the actual percentage shown (as I don't think uncertainty would be beneficial here), but Kent feels even that is too much uncertainty and that approval should be unequivocal.
*Thoughts on "official approval"? At this point, it's pretty much a committee of Kent, myself, and my wife. Other suggestions welcomed here.